jasonttodd:

THROW ME TO THE WOLVES
and i will return leading the pack.”

favorite comic book ladies (3/?)

galactides:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

This goes for way more than just art

galactides:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

This goes for way more than just art


we’ll go down in history

we’ll go down in history

segoli:

there are way too many social justice warriors. we need a social justice scout and a social justice healer and a social justice black mage. seriously this videogame has like 10 different classes you can play and everyone goes for the one that just uses generic melee weapons?

fuckyeahantoinetriplett:

Antoine Triplett in 2.01 clip (x)

stereowire:

i have time to draw againnnnnn now i just have to remember how

dialogue shamelessly stolen from captain america #603. here's the non-separated version

HYDRA, S.H.I.E.L.D., two sides of a coin that’s no longer currency.

dcwomenofcolor:

Join us in October to celebrate a whole month of your favorite WOC characters in Marvel & DC Comics and their imprints!
What's going to happen?

This October, we’re taking this chance to appreciate and celebrate the WOC characters from Marvel and DC Comics. The event format is in Single Day Themes and Five-Day Themes.
You can find the calendar for the Fest here.

WOCtober Halloween Contest

Because October is Halloween Month, we’re hosting a contest with that theme. There will be four categories: Fanart, Fanfiction, Graphics/Manips, Crafts. Each category will have a grand prize, a second prize winner and a third prize winner. Post any of your fanworks and tag it as #WOCtober Halloween Contest to count as an entry submission.
More information about the contest will be posted soon.

Most importantly!

HAVE FUN THIS MONTH! We mean it! Nothing is strictly enforced, the calendar is more of a suggested guide, and we are not going to be policing anyone or demanding you to post a certain way. You can celebrate your favorite WOC in whatever form you wish, be it fanart, fanfics, crafts, fanmixes, introduction posts, fanvids, cosplay, everything is okay!! Just bring on the love for the ladies and go wild. The tags we will be using are #WOCtober fest or #WOCtoberfest.
Do note that we strongly encourage an emphasis on canon WOC Marvel/DC characters. Fanon racebending is fine, but it should not dominate this event.

This event is run by DCWOC, MarvelWOC, Lornahs & Sirdef.

dcwomenofcolor:

Join us in October to celebrate a whole month of your favorite WOC characters in Marvel & DC Comics and their imprints!

What's going to happen?

This October, we’re taking this chance to appreciate and celebrate the WOC characters from Marvel and DC Comics. The event format is in Single Day Themes and Five-Day Themes.

You can find the calendar for the Fest here.

WOCtober Halloween Contest

Because October is Halloween Month, we’re hosting a contest with that theme. There will be four categories: Fanart, Fanfiction, Graphics/Manips, Crafts. Each category will have a grand prize, a second prize winner and a third prize winner. Post any of your fanworks and tag it as #WOCtober Halloween Contest to count as an entry submission.

More information about the contest will be posted soon.

Most importantly!

HAVE FUN THIS MONTH! We mean it! Nothing is strictly enforced, the calendar is more of a suggested guide, and we are not going to be policing anyone or demanding you to post a certain way. You can celebrate your favorite WOC in whatever form you wish, be it fanart, fanfics, crafts, fanmixes, introduction posts, fanvids, cosplay, everything is okay!! Just bring on the love for the ladies and go wild. The tags we will be using are #WOCtober fest or #WOCtoberfest.

Do note that we strongly encourage an emphasis on canon WOC Marvel/DC characters. Fanon racebending is fine, but it should not dominate this event.

This event is run by DCWOC, MarvelWOC, Lornahs & Sirdef.

Frank Grillo and Chris Evans attend the premiere of Marvel’s ‘Captain America: The Winter Soldier’ on March 13, 2014.

anthonystarkis:

2014 Toronto International Film Festival - “Before We Go” Premiere